Learning Sciences / Concept
Gamification
Definition
The application of game design elements, such as points, challenges, or feedback mechanisms, in contexts that are not themselves games.
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Explore related concepts, research, and semantic relationships in the full I2IDL Glossary of Digital Learning.
Open this concept in the glossary →Editorial explanation
Distinguishes game design elements in non-game settings from game-based learning.
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Sources and evidence
- ERIC Thesaurus (2025) — ERIC Thesaurus 2025 descriptor: Gamification (supporting)